Tag: Interview
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Paulo Beto + Anvil FX // Pure Imagination
The morning air had a bit of crispness to it, even by Brazilian standards. It was early Spring and the sun had just begun to warm the streets of Juiz de Fora, where Paulo Beto lived. Because it was Saturday, Paulo lay fast asleep, taking advantage of a break from his early morning school routine. Without notice, he […]
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motion interviews TV Land’s Michael Waldron about creating “The Exquisite Corpse Project”
motion conference host Elaine Montoya interviews Creative Director Michael Waldron (aka TVARTBOY) on what he learned about himself and his TV Land creative team in making The Exquisite Corpse Project for motion 2014. read more on motion.tv »
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motion+connect features stereo 3D pros on 7.12.11
Stereoscopic 3D has come of age with the success of films like Avatar and Alice in Wonderland, and the entertainment industry is abuzz with interest in finding fast, efficient workflows that deliver quality results on reliable schedules. In the third installment of the motion+connect Summer Series, Chris Meyer – principal at Crish Design and leading […]
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cg+news Master Interview – MPC on Robin Hood!
cg+news is happy to announce that next up in the cg+news Reader’s Choice Interviews is world renowned post production and visual effects facility The Moving Picture Company (MPC). This month you will have the opportunity to quiz overall VFX Supervisor Richard Stammer on MPC work on the Ridley Scott epic Robin Hood. Stammers worked closely with […]
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cg+new Interviews Double Negative on Iron Man 2
September 2010 sees the return of the cg+news Master Interviews where the cg+news community present questions on the latest VFX film & tv work to the best VFX artists in the industry. Over the next year cg+news guarantee a number of fantastic opportunities for their members to speak with respected digital artists on some visually thrilling cinematic […]
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A Call For Interview Questions For Monkeyhead’s Josh Sahley
VFXTalk have an appealing opportunity to interview Monkeyhead founder and creative director Josh Sahley, about his recent work for Red Bull action sport show ‘Pushing Boundaries’. The soon to be released tv show package is intensely energetic and packed with surreal 3D close-up environments. Check out the video and additional project details on a recent […]
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Exclusive CGTantra Interview With Philip Straub
Philip Straub is the Owner, Studio Art Director at the ‘Unity New Media Entertainment’. Arguably, the greatest & one of the best in the world, in the field of illustration & concept art, as an Art Director, Philip has worked with some of the biggest names in the gaming industry, including : Vivendi Universal, Electronic […]
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Assassin’s Creed II – Trailer & E3 Expo Interview
Truth is written in blood I will seek vengeance upon those who have betrayed my family, and uncover a conspiracy bigger than I could have imagined. I am Ezio Auditore Di Firenze. I am an Assassin. The Italian Renaissance is the ideal historical era and location for Assassin Creed II – the long-awaited sequel to […]
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Zoic Studios Talks VFX For “The Chronicles Of Sarah Connor”
In January of 2008, Fox aired the pilot episode of their new series, Terminator: The Sarah Connor Chronicles, nabbing some of the highest ratings ever seen by the network. The pilot episode pushed the limits of visual effects for television, with Zoic Studios at the helm. Taking into account the previous two movies (Terminator 3 […]
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VFXTalk Interviews CafeFX on Spiderman 3!
Spiderman 3 is coming hot out of the theaters and VFXTalk is pleased to announce this awesome interview with the Visual Effects Wizards at CafeFx who helped to make the amazing visual effects a reality! CafeFX created the vertigo-inducing crane disaster sequence for SPIDER-MAN?‚àö√´¬¨¬¢ 3, setting the stage for a classic Spidey rescue. The 46-shot […]