Understanding the Cinema 4D Workflow – is a chapter from Ian Robinson’s lynda.com course: CINEMA 4D R16 Essential Training. In this brief tutorial, Ian will discuss the Cinema 4D Workflow.
CINEMA 4D R16 Essential Training description:
CINEMA 4D R16 (C4D) is a vital tool for motion graphics artists, visual effects (VFX) artists, and animators alike. Whether you’re just starting out in one of these fields or migrating to C4D after many years in another program, your training should begin here. In this course, author Ian Robinson covers key C4D concepts, such as object hierarchies and relationships, and the essential skills for modeling with primitive objects, splines and generator objects, subdivision surfaces, and polygons. He also shows how to give your 3D models realistic-looking surfaces—the kind of surfaces that make objects seem bumpy, metallic, shiny, or even transparent—with materials and lighting. The final chapters of the course cover keyframe animation, camera movement, and C4D’s popular MoGraph module. Dive in and learn what CINEMA 4D has in store for you.
Understanding the CINEMA 4D workflow
Navigating the viewports
Exploring the importance of object hierarchy
Modeling with primitives and splines
Modeling with the Knife and Extrude tools
Using Content Browser presets
Applying materials and texturing
Creating and manipulating light sources
Animating in the Timeline with keyframes
Controlling camera movement
Rendering and adjusting final render settings
Compositing in After Effects
Watch Understanding the Cinema 4D Workflow on cg+news
About the instructor:
Ian Robinson is a motion graphics designer, instructor, photographer, and co-owner of SoftBox Media LLC. He has worked with Discovery Communications, National Geographic International, and various production and post-production facilities. Though he specializes in broadcast, Ian is truly a format agnostic, with an extensive portfolio covering print, HD, DVD, and podcasting. He uses whichever medium most effectively delivers the message his client wants to convey. Teaching is also an important aspect of Ian’s work, and he believes that one has only truly learned one’s craft after teaching it.