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<channel>
<title>CGnews.com / Published News</title>
<link>http://www.cgnews.com</link>
<description>Pligg Web 2.0 Content Management System  votes</description>
<pubDate>Thu, 26 Jun 2008 03:22:26 CDT</pubDate>
<language>en</language>
<item>
<title><![CDATA[The Dark Knight Theatrical Trailer]]></title>
<link>http://www.cgnews.com/story.php?title=The_Dark_Knight_Theatrical_Trailer-1</link>
<comments>http://www.cgnews.com/story.php?title=The_Dark_Knight_Theatrical_Trailer-1</comments>
<pubDate>Thu, 26 Jun 2008 03:22:26 CDT</pubDate>
<dc:creator></dc:creator>
<category>Trailers</category>
<guid>http://www.cgnews.com/story.php?title=The_Dark_Knight_Theatrical_Trailer-1</guid>
<description><![CDATA[Batman raises the stakes in his war on crime. With the help of Lieutenant Jim Gordon and District Attorney Harvey Dent, Batman sets out to dismantle the remaining criminal organizations that plague the city streets. The partnership proves to be effective<br/> ]]></description>
</item>

<item>
<title><![CDATA[Interview with Wall-E's Writer and Director Andrew Stanton]]></title>
<link>http://www.cgnews.com/story.php?title=Interview_with_Wall-Es_Writer_and_Director_Andrew_Stanton</link>
<comments>http://www.cgnews.com/story.php?title=Interview_with_Wall-Es_Writer_and_Director_Andrew_Stanton</comments>
<pubDate>Tue, 24 Jun 2008 10:52:31 CDT</pubDate>
<dc:creator></dc:creator>
<category>Interviews</category>
<guid>http://www.cgnews.com/story.php?title=Interview_with_Wall-Es_Writer_and_Director_Andrew_Stanton</guid>
<description><![CDATA[I have always dreamed of stepping inside the walls of Pixar. A week ago that dream came true. Disney invited me out to San Francisco to interview Andrew Stanton, the writer and director of Wall-E, at Pixar Studios.<br/> ]]></description>
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<item>
<title><![CDATA[WALL-E a risky move for Pixar]]></title>
<link>http://www.cgnews.com/story.php?title=WALL-E_a_risky_move_for_Pixar</link>
<comments>http://www.cgnews.com/story.php?title=WALL-E_a_risky_move_for_Pixar</comments>
<pubDate>Sun, 22 Jun 2008 04:20:42 CDT</pubDate>
<dc:creator></dc:creator>
<category>The Wire</category>
<guid>http://www.cgnews.com/story.php?title=WALL-E_a_risky_move_for_Pixar</guid>
<description><![CDATA[If they could, the pioneering artists at Pixar surely would love to extend the boundaries of animation to infinity and beyond. &quot;WALL-E,&quot; the company's new sci-fi adventure, doesn't quite go that far, but it does represent a pretty far-out venture.<br/> ]]></description>
</item>

<item>
<title><![CDATA[Effects master Stan Winston Passes Away]]></title>
<link>http://www.cgnews.com/story.php?title=Effects_master_Stan_Winston_Passes_Away</link>
<comments>http://www.cgnews.com/story.php?title=Effects_master_Stan_Winston_Passes_Away</comments>
<pubDate>Tue, 17 Jun 2008 03:42:41 CDT</pubDate>
<dc:creator></dc:creator>
<category>The Wire</category>
<guid>http://www.cgnews.com/story.php?title=Effects_master_Stan_Winston_Passes_Away</guid>
<description><![CDATA[Stan Winston, Oscar-winning special effects master who designed the dinosaurs for &quot;Jurassic Park&quot; and the look of &quot;The Terminator,&quot; died Sunday evening at his Malibu home.<br/> ]]></description>
</item>

<item>
<title><![CDATA[Punisher: War Zone Movie Trailer]]></title>
<link>http://www.cgnews.com/story.php?title=Punisher_War_Zone_Movie_Trailer</link>
<comments>http://www.cgnews.com/story.php?title=Punisher_War_Zone_Movie_Trailer</comments>
<pubDate>Fri, 13 Jun 2008 14:20:03 CDT</pubDate>
<dc:creator></dc:creator>
<category>Trailers</category>
<guid>http://www.cgnews.com/story.php?title=Punisher_War_Zone_Movie_Trailer</guid>
<description><![CDATA[Opening with a scene/yelp recalling The Bride's headshot in Kill Bill, the teaser trailer for director Lexi Alexander's Punisher: War Zone plays it hard and fast underneath cyber-noirish lighting (Swordfish, much?) that is sure to turn some people off.<br/> ]]></description>
</item>

<item>
<title><![CDATA[Exclusive: Gale Anne Hurd Talks Hulk!]]></title>
<link>http://www.cgnews.com/story.php?title=Exclusive_Gale_Anne_Hurd_Talks_Hulk</link>
<comments>http://www.cgnews.com/story.php?title=Exclusive_Gale_Anne_Hurd_Talks_Hulk</comments>
<pubDate>Thu, 12 Jun 2008 19:20:39 CDT</pubDate>
<dc:creator></dc:creator>
<category>Interviews</category>
<guid>http://www.cgnews.com/story.php?title=Exclusive_Gale_Anne_Hurd_Talks_Hulk</guid>
<description><![CDATA[Gale Anne Hurd is perhaps one of the hottest movie producers in recent years.  She was the powerful force behind the Michael Bay sci-fi hit 'Armageddon'. Her latest venture is 'The Incredible Hulk' which she describes as more of a &quot;reboot&quot; than a remake!<br/> ]]></description>
</item>

<item>
<title><![CDATA[The Making of Rifleman]]></title>
<link>http://www.cgnews.com/story.php?title=The_Making_of_Rifleman</link>
<comments>http://www.cgnews.com/story.php?title=The_Making_of_Rifleman</comments>
<pubDate>Mon, 05 May 2008 09:14:16 CDT</pubDate>
<dc:creator></dc:creator>
<category>Tutorials</category>
<guid>http://www.cgnews.com/story.php?title=The_Making_of_Rifleman</guid>
<description><![CDATA[Hi, my name is Robin Benes and my internet nickname is Tes. In this making, I would like to present to you the process of making my picture &quot;Rifleman&quot;.  I will show you how I proceeded with the modeling, texturing and postproduction.<br/> ]]></description>
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<item>
<title><![CDATA[The Incredible Hulk Trailer (HD)]]></title>
<link>http://www.cgnews.com/story.php?title=The_Incredible_Hulk_Trailer_HD</link>
<comments>http://www.cgnews.com/story.php?title=The_Incredible_Hulk_Trailer_HD</comments>
<pubDate>Fri, 02 May 2008 09:11:11 CDT</pubDate>
<dc:creator></dc:creator>
<category>Trailers</category>
<guid>http://www.cgnews.com/story.php?title=The_Incredible_Hulk_Trailer_HD</guid>
<description><![CDATA[The Incredible Hulk kicks off an all-new, explosive and action-packed epic of one of the most popular Super Heroes of all time. In the film, scientist Bruce Banner (Edward Norton) desperately hunts for a cure to the gamma radiation that poisoned him<br/> ]]></description>
</item>

<item>
<title><![CDATA[Star Wars: The Force Unleashed Trailer]]></title>
<link>http://www.cgnews.com/story.php?title=Star_Wars_The_Force_Unleashed_Trailer-1</link>
<comments>http://www.cgnews.com/story.php?title=Star_Wars_The_Force_Unleashed_Trailer-1</comments>
<pubDate>Fri, 02 May 2008 09:07:59 CDT</pubDate>
<dc:creator></dc:creator>
<category>Games</category>
<guid>http://www.cgnews.com/story.php?title=Star_Wars_The_Force_Unleashed_Trailer-1</guid>
<description><![CDATA[Check out the hot new trailer for Star Wars: The Force Unleashed! The game will be released on september 16th and looks really hot! Get ready to unleash the force on your favourate console!<br/> ]]></description>
</item>

<item>
<title><![CDATA[Metal Gear Solid 4 Guns of the Patriots Trailer]]></title>
<link>http://www.cgnews.com/story.php?title=Metal_Gear_Solid_4_Guns_of_the_Patriots_Trailer</link>
<comments>http://www.cgnews.com/story.php?title=Metal_Gear_Solid_4_Guns_of_the_Patriots_Trailer</comments>
<pubDate>Mon, 28 Apr 2008 15:41:25 CDT</pubDate>
<dc:creator></dc:creator>
<category>Trailers</category>
<guid>http://www.cgnews.com/story.php?title=Metal_Gear_Solid_4_Guns_of_the_Patriots_Trailer</guid>
<description><![CDATA[Dont miss the new 3-minute trailer for the soon to be released Metal Gear Solid. As Snake's final battle draws near, the plot is slowly being revealed.<br/> ]]></description>
</item>

<item>
<title><![CDATA[Mathieu Chardonnet Showreel 2008]]></title>
<link>http://www.cgnews.com/story.php?title=Mathieu_Chardonnet_Showreel_2008</link>
<comments>http://www.cgnews.com/story.php?title=Mathieu_Chardonnet_Showreel_2008</comments>
<pubDate>Mon, 28 Apr 2008 15:41:15 CDT</pubDate>
<dc:creator></dc:creator>
<category>Trailers</category>
<guid>http://www.cgnews.com/story.php?title=Mathieu_Chardonnet_Showreel_2008</guid>
<description><![CDATA[Check out Mathieu Chardonnet's 2008 vfx reel, its pretty amazing! Mathieu  is a VFX artist at MIKROS in France and is skilled in Maya, 3ds Max, photshop and after effects.<br/> ]]></description>
</item>

<item>
<title><![CDATA[Unexpected Uses Krakatoa on VFX-Intensive Campaign for Snickers]]></title>
<link>http://www.cgnews.com/story.php?title=Unexpected_Uses_Krakatoa_on_VFX-Intensive_Campaign_for_Snickers</link>
<comments>http://www.cgnews.com/story.php?title=Unexpected_Uses_Krakatoa_on_VFX-Intensive_Campaign_for_Snickers</comments>
<pubDate>Fri, 25 Apr 2008 04:28:42 CDT</pubDate>
<dc:creator></dc:creator>
<category>Facility</category>
<guid>http://www.cgnews.com/story.php?title=Unexpected_Uses_Krakatoa_on_VFX-Intensive_Campaign_for_Snickers</guid>
<description><![CDATA[Frantic Films Software, the software development arm of VFX studio Frantic Films (a division of Prime Focus Group), announced that its high-volume point-based particle renderer Krakatoa was used by German post facility Unexpected on a recent commercial c<br/> ]]></description>
</item>

<item>
<title><![CDATA[Help the Honey Bees!]]></title>
<link>http://www.cgnews.com/story.php?title=Help_the_Honey_Bees</link>
<comments>http://www.cgnews.com/story.php?title=Help_the_Honey_Bees</comments>
<pubDate>Fri, 25 Apr 2008 04:18:37 CDT</pubDate>
<dc:creator></dc:creator>
<category>Animation</category>
<guid>http://www.cgnews.com/story.php?title=Help_the_Honey_Bees</guid>
<description><![CDATA[Häagen-Dazs has partnered with Psyop to create a video that blends opera music and 3d animation to help bring awareness to a global issue that affects everyone on the planet. Honey bees are dieing, disappearing and leaving behind empty hives!<br/> ]]></description>
</item>

<item>
<title><![CDATA[xyzstudios hot new demo reel]]></title>
<link>http://www.cgnews.com/story.php?title=xyzstudios_hot_new_demo_reel</link>
<comments>http://www.cgnews.com/story.php?title=xyzstudios_hot_new_demo_reel</comments>
<pubDate>Thu, 24 Apr 2008 11:39:11 CDT</pubDate>
<dc:creator></dc:creator>
<category>Facility</category>
<guid>http://www.cgnews.com/story.php?title=xyzstudios_hot_new_demo_reel</guid>
<description><![CDATA[Check out the hot new demo reel by XYZ Studios, a Melbourne Australia based facility<br/> ]]></description>
</item>

<item>
<title><![CDATA[The Making of Burning Safari Short]]></title>
<link>http://www.cgnews.com/story.php?title=The_Making_of_Burning_Safari_Short</link>
<comments>http://www.cgnews.com/story.php?title=The_Making_of_Burning_Safari_Short</comments>
<pubDate>Mon, 21 Apr 2008 18:35:12 CDT</pubDate>
<dc:creator></dc:creator>
<category>Animation</category>
<guid>http://www.cgnews.com/story.php?title=The_Making_of_Burning_Safari_Short</guid>
<description><![CDATA[Who knew that when the aliens came, they wouldn't be little green men but boxy little shutterbugs? In Burning Safari, a toon-inflected 3D short from a cohort of students at leading French animation school Gobelins, the aliens are on a photo outing.<br/> ]]></description>
</item>

<item>
<title><![CDATA[3d Masterminds | a interview with Manny Papamanos]]></title>
<link>http://www.cgnews.com/story.php?title=3d_Masterminds__a_interview_with_Manny_Papamanos</link>
<comments>http://www.cgnews.com/story.php?title=3d_Masterminds__a_interview_with_Manny_Papamanos</comments>
<pubDate>Mon, 21 Apr 2008 18:28:08 CDT</pubDate>
<dc:creator></dc:creator>
<category>Interviews</category>
<guid>http://www.cgnews.com/story.php?title=3d_Masterminds__a_interview_with_Manny_Papamanos</guid>
<description><![CDATA[In 2000, I had my first real break working in the 3D industry and what a great opportunity it was. I had the chance to work at Softimage HQ where I had the opportunity to work with Manny Papamanos.<br/> ]]></description>
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<item>
<title><![CDATA[First Look at the Gimp 2.5.0]]></title>
<link>http://www.cgnews.com/story.php?title=First_Look_at_the_Gimp_2-5-0</link>
<comments>http://www.cgnews.com/story.php?title=First_Look_at_the_Gimp_2-5-0</comments>
<pubDate>Thu, 17 Apr 2008 11:31:37 CDT</pubDate>
<dc:creator></dc:creator>
<category>Tools</category>
<guid>http://www.cgnews.com/story.php?title=First_Look_at_the_Gimp_2-5-0</guid>
<description><![CDATA[The GIMP team announced today the first release from the 2.5 development series. It is true that this version is unstable, but a little bird told me to give it a try and see what's it capable of.<br/> ]]></description>
</item>

<item>
<title><![CDATA[AMD Delivers First 3D Workstation Graphics Card with DisplayPort Support]]></title>
<link>http://www.cgnews.com/story.php?title=AMD_Delivers_First_3D_Workstation_Graphics_Card_with_DisplayPort_Support</link>
<comments>http://www.cgnews.com/story.php?title=AMD_Delivers_First_3D_Workstation_Graphics_Card_with_DisplayPort_Support</comments>
<pubDate>Thu, 17 Apr 2008 11:31:20 CDT</pubDate>
<dc:creator></dc:creator>
<category>Graphics</category>
<guid>http://www.cgnews.com/story.php?title=AMD_Delivers_First_3D_Workstation_Graphics_Card_with_DisplayPort_Support</guid>
<description><![CDATA[AMD announced it is advancing application performance with stunning imagery through the introduction of the first commercially available 3D workstation graphics card with DisplayPort support.<br/> ]]></description>
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<item>
<title><![CDATA[modernmayhem: FX Tutorials. By Phil Wittmer]]></title>
<link>http://www.cgnews.com/story.php?title=modernmayhem_FX_Tutorials-_By_Phil_Wittmer</link>
<comments>http://www.cgnews.com/story.php?title=modernmayhem_FX_Tutorials-_By_Phil_Wittmer</comments>
<pubDate>Mon, 14 Apr 2008 08:48:32 CDT</pubDate>
<dc:creator></dc:creator>
<category>Tutorials</category>
<guid>http://www.cgnews.com/story.php?title=modernmayhem_FX_Tutorials-_By_Phil_Wittmer</guid>
<description><![CDATA[Want to get into film effects? Or further your understanding in this field?I have collected an invaluable archive of film VFX techniques and industry secrets for you on this site. This is a product of over 5 years in the field and growing.<br/> ]]></description>
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<item>
<title><![CDATA[London National History Museum MattePainting]]></title>
<link>http://www.cgnews.com/story.php?title=London_National_History_Museum_MattePainting</link>
<comments>http://www.cgnews.com/story.php?title=London_National_History_Museum_MattePainting</comments>
<pubDate>Thu, 10 Apr 2008 03:14:08 CDT</pubDate>
<dc:creator></dc:creator>
<category>Tutorials</category>
<guid>http://www.cgnews.com/story.php?title=London_National_History_Museum_MattePainting</guid>
<description><![CDATA[Enjoy this digital mattepainting for the MattePainting Challenge on CgTalk. The challenge was to show the museum in a future destroyed world. A plate was provided and the contest had 3 major steps: cleaning the plate, make a set extension and the mattepa<br/> ]]></description>
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<title><![CDATA[Indie DI Heroes]]></title>
<link>http://www.cgnews.com/story.php?title=Indie_DI_Heroes-1</link>
<comments>http://www.cgnews.com/story.php?title=Indie_DI_Heroes-1</comments>
<pubDate>Thu, 10 Apr 2008 03:13:45 CDT</pubDate>
<dc:creator></dc:creator>
<category>Tools</category>
<guid>http://www.cgnews.com/story.php?title=Indie_DI_Heroes-1</guid>
<description><![CDATA[DI is a process often reserved for the top films involving days of film scanning and large budgets. Local Hero Post is focused on providing a DI solution for the independent filmmaker, offering high quality at prices more in line with the budget of an In<br/> ]]></description>
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<item>
<title><![CDATA[Badass just became a understatement!]]></title>
<link>http://www.cgnews.com/story.php?title=Badass_just_became_a_understatement</link>
<comments>http://www.cgnews.com/story.php?title=Badass_just_became_a_understatement</comments>
<pubDate>Thu, 10 Apr 2008 03:13:17 CDT</pubDate>
<dc:creator></dc:creator>
<category>Tools</category>
<guid>http://www.cgnews.com/story.php?title=Badass_just_became_a_understatement</guid>
<description><![CDATA[The Area-51 desktop utilizes Intel® Core™ 2 Duo, Quad and Extreme processors for the highest benchmarks imaginable, incorporating dynamic new technologies ideal for multitaskers and enthusiasts looking for high performance.<br/> ]]></description>
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<item>
<title><![CDATA[N-Sided announces the release of QUIDAM 2.1]]></title>
<link>http://www.cgnews.com/story.php?title=N-Sided_announces_the_release_of_QUIDAM_2-1-1</link>
<comments>http://www.cgnews.com/story.php?title=N-Sided_announces_the_release_of_QUIDAM_2-1-1</comments>
<pubDate>Wed, 09 Apr 2008 08:49:21 CDT</pubDate>
<dc:creator></dc:creator>
<category>Animation</category>
<guid>http://www.cgnews.com/story.php?title=N-Sided_announces_the_release_of_QUIDAM_2-1-1</guid>
<description><![CDATA[N-Sided® announces the release of the version 2.1 of QUIDAM, the character creation software. Already greeted for its speed, its very intuitive interface and its productivity,  QUIDAM merges various anatomical elements into one seamless model<br/> ]]></description>
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<item>
<title><![CDATA[Obscura Digital launches tour of the Universe]]></title>
<link>http://www.cgnews.com/story.php?title=Obscura_Digital_launches_tour_of_the_Universe-1</link>
<comments>http://www.cgnews.com/story.php?title=Obscura_Digital_launches_tour_of_the_Universe-1</comments>
<pubDate>Wed, 09 Apr 2008 08:49:04 CDT</pubDate>
<dc:creator></dc:creator>
<category>Graphics</category>
<guid>http://www.cgnews.com/story.php?title=Obscura_Digital_launches_tour_of_the_Universe-1</guid>
<description><![CDATA[When Nakheel, one of the world`s largest privately held property developers, was looking for a spectacular way to launch their latest flagship development, &quot;The Universe&quot;, they turned to Obscura Digital.<br/> ]]></description>
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<item>
<title><![CDATA[Making of cafe by Tiziano Fioriti]]></title>
<link>http://www.cgnews.com/story.php?title=Making_of_cafe_by_Tiziano_Fioriti</link>
<comments>http://www.cgnews.com/story.php?title=Making_of_cafe_by_Tiziano_Fioriti</comments>
<pubDate>Wed, 09 Apr 2008 08:48:15 CDT</pubDate>
<dc:creator></dc:creator>
<category>Tutorials</category>
<guid>http://www.cgnews.com/story.php?title=Making_of_cafe_by_Tiziano_Fioriti</guid>
<description><![CDATA[Tiziano Fioriti is working as Autodesk instructor, environment artist and digital matte painter. As one of the Top 25 Finalists of the &quot;2007 Architectural Visualization Competition&quot;, he is also the winner of 3DM3 &quot;The Lost World Challenge&quot; and his works <br/> ]]></description>
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<item>
<title><![CDATA[3ds Max 2009 and 3ds Max Design 2009 Now Shipping]]></title>
<link>http://www.cgnews.com/story.php?title=3ds_Max_2009_and_3ds_Max_Design_2009_Now_Shipping</link>
<comments>http://www.cgnews.com/story.php?title=3ds_Max_2009_and_3ds_Max_Design_2009_Now_Shipping</comments>
<pubDate>Sun, 06 Apr 2008 14:11:50 CDT</pubDate>
<dc:creator></dc:creator>
<category>Tools</category>
<guid>http://www.cgnews.com/story.php?title=3ds_Max_2009_and_3ds_Max_Design_2009_Now_Shipping</guid>
<description><![CDATA[Autodesk today began shipping two new versions of 3ds Max, its leading 3D modeling, animation and rendering software.<br/> ]]></description>
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<item>
<title><![CDATA[NewTek Announces Open Beta Program for LightWave Rendition]]></title>
<link>http://www.cgnews.com/story.php?title=NewTek_Announces_Open_Beta_Program_for_LightWave_Rendition-1</link>
<comments>http://www.cgnews.com/story.php?title=NewTek_Announces_Open_Beta_Program_for_LightWave_Rendition-1</comments>
<pubDate>Sun, 06 Apr 2008 14:07:53 CDT</pubDate>
<dc:creator></dc:creator>
<category>Photoshop</category>
<guid>http://www.cgnews.com/story.php?title=NewTek_Announces_Open_Beta_Program_for_LightWave_Rendition-1</guid>
<description><![CDATA[New Plug-in Provides Photo-Realistic 3D Render Output Within the Photoshop® Extended™ Environment<br/> ]]></description>
</item>

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<title><![CDATA[Pixar Animator To Hold Master Class in Hollywood North]]></title>
<link>http://www.cgnews.com/story.php?title=Pixar_Animator_To_Hold_Master_Class_in_Hollywood_North</link>
<comments>http://www.cgnews.com/story.php?title=Pixar_Animator_To_Hold_Master_Class_in_Hollywood_North</comments>
<pubDate>Sun, 06 Apr 2008 14:06:36 CDT</pubDate>
<dc:creator></dc:creator>
<category>Animation</category>
<guid>http://www.cgnews.com/story.php?title=Pixar_Animator_To_Hold_Master_Class_in_Hollywood_North</guid>
<description><![CDATA[Pixar animator Andrew Gordon will be holding an Animation Master Class on the weekend of April 19 and 20 in Vancouver, B.C.rn rn rnThe class is designed for professional animators, game artists, and s<br/> ]]></description>
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<item>
<title><![CDATA[modo 302 Enhances Artist-Friendly Toolset]]></title>
<link>http://www.cgnews.com/story.php?title=modo_302_Enhances_Artist-Friendly_Toolset</link>
<comments>http://www.cgnews.com/story.php?title=modo_302_Enhances_Artist-Friendly_Toolset</comments>
<pubDate>Sun, 06 Apr 2008 14:05:02 CDT</pubDate>
<dc:creator></dc:creator>
<category>Animation</category>
<guid>http://www.cgnews.com/story.php?title=modo_302_Enhances_Artist-Friendly_Toolset</guid>
<description><![CDATA[Modern 3D Content Creation Software Adds Intuitive Modeling and Animation Features, Enhanced Photoshop File Support, Rendering Advancements and New modo SDK.<br/> ]]></description>
</item>

<item>
<title><![CDATA[Interview with Matthieu Roussel]]></title>
<link>http://www.cgnews.com/story.php?title=Interview_with_Matthieu_Roussel</link>
<comments>http://www.cgnews.com/story.php?title=Interview_with_Matthieu_Roussel</comments>
<pubDate>Sat, 05 Apr 2008 14:43:22 CDT</pubDate>
<dc:creator></dc:creator>
<category>Interviews</category>
<guid>http://www.cgnews.com/story.php?title=Interview_with_Matthieu_Roussel</guid>
<description><![CDATA[&quot;I'm a curious person, so each new work is a challenge for me. Innovation is very motivating for me...I love to do different things... The thing keeping in mind when I make an illustration, is to hear very attentively the need of the client and the publi<br/> ]]></description>
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<title><![CDATA[Meet the laptop you'll use in 2015]]></title>
<link>http://www.cgnews.com/story.php?title=Meet_the_laptop_youll_use_in_2015</link>
<comments>http://www.cgnews.com/story.php?title=Meet_the_laptop_youll_use_in_2015</comments>
<pubDate>Thu, 03 Apr 2008 02:14:39 CDT</pubDate>
<dc:creator></dc:creator>
<category>Tools</category>
<guid>http://www.cgnews.com/story.php?title=Meet_the_laptop_youll_use_in_2015</guid>
<description><![CDATA[Meet the laptop you'll use in 2015! Laptop design is set to change significantly. These concept notebooks point the way.<br/> ]]></description>
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<title><![CDATA[Marc Brunet Interview]]></title>
<link>http://www.cgnews.com/story.php?title=Marc_Brunet_Interview</link>
<comments>http://www.cgnews.com/story.php?title=Marc_Brunet_Interview</comments>
<pubDate>Wed, 02 Apr 2008 10:10:28 CDT</pubDate>
<dc:creator></dc:creator>
<category>Interviews</category>
<guid>http://www.cgnews.com/story.php?title=Marc_Brunet_Interview</guid>
<description><![CDATA[&quot;My main source of inspiration is the actual world, everything that surrounds me inspires me and fascinates me. All in an artist point of view though ; the colors of anything around me when light bounce on it or when it's in the shadows&quot;<br/> ]]></description>
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<title><![CDATA[World of Visual Computing to Converge at NVISION 08]]></title>
<link>http://www.cgnews.com/story.php?title=World_of_Visual_Computing_to_Converge_at_NVISION_08-1</link>
<comments>http://www.cgnews.com/story.php?title=World_of_Visual_Computing_to_Converge_at_NVISION_08-1</comments>
<pubDate>Wed, 02 Apr 2008 10:10:00 CDT</pubDate>
<dc:creator></dc:creator>
<category>Events</category>
<guid>http://www.cgnews.com/story.php?title=World_of_Visual_Computing_to_Converge_at_NVISION_08-1</guid>
<description><![CDATA[NVIDIA today announced NVISION 08, a three-day mega-event created specifically for the millions of professionals and enthusiasts who are passionate about visual computing. NVISION 08 will bring together engineers, designers<br/> ]]></description>
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<title><![CDATA[Making of Naughty Robot  by Rodny Mella]]></title>
<link>http://www.cgnews.com/story.php?title=Making_of_Naughty_Robot__by_Rodny_Mella-1</link>
<comments>http://www.cgnews.com/story.php?title=Making_of_Naughty_Robot__by_Rodny_Mella-1</comments>
<pubDate>Mon, 31 Mar 2008 03:26:16 CDT</pubDate>
<dc:creator></dc:creator>
<category>Tutorials</category>
<guid>http://www.cgnews.com/story.php?title=Making_of_Naughty_Robot__by_Rodny_Mella-1</guid>
<description><![CDATA[The idea is basically a steam punk robot named P-N01 on emergency repair by a cute techy girl named Lucy. The naughtiness came when he went back online after being fixed. I normally start my painting with very quick sketch then refine it along the wa<br/> ]]></description>
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<item>
<title><![CDATA[XDepth - the compatible high-depth image format - available for LightWave 3D free of charge.]]></title>
<link>http://www.cgnews.com/story.php?title=XDepth_-_the_compatible_high-depth_image_format_-_available_for_LightWave_3D_free_of_charge--1</link>
<comments>http://www.cgnews.com/story.php?title=XDepth_-_the_compatible_high-depth_image_format_-_available_for_LightWave_3D_free_of_charge--1</comments>
<pubDate>Mon, 31 Mar 2008 03:25:43 CDT</pubDate>
<dc:creator></dc:creator>
<category>Graphics</category>
<guid>http://www.cgnews.com/story.php?title=XDepth_-_the_compatible_high-depth_image_format_-_available_for_LightWave_3D_free_of_charge--1</guid>
<description><![CDATA[March 27, 2008 - Trellis Management Co. Ltd. announces XDepth HDR for NewTek LightWave 3D.XDepth is a revolutionary digital imaging technology bringing High-Depth and High Dynamic Range features to the popular Jpeg format.One month after the wide<br/> ]]></description>
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<item>
<title><![CDATA[Adobe Launches Photoshop Express Public Beta]]></title>
<link>http://www.cgnews.com/story.php?title=Adobe_Launches_Photoshop_Express_Public_Beta</link>
<comments>http://www.cgnews.com/story.php?title=Adobe_Launches_Photoshop_Express_Public_Beta</comments>
<pubDate>Mon, 31 Mar 2008 03:24:11 CDT</pubDate>
<dc:creator></dc:creator>
<category>Photoshop</category>
<guid>http://www.cgnews.com/story.php?title=Adobe_Launches_Photoshop_Express_Public_Beta</guid>
<description><![CDATA[Free Online Software Brings Photoshop Technology to Anyone Taking Digital PhotosSAN JOSE, Calif. - March 27 , 2008 - Adobe Systems today announced Adobe® Photoshop® Express public beta, a free Rich Internet Application available to anyone who want<br/> ]]></description>
</item>

<item>
<title><![CDATA[David Smith talks visual effects in the Will Smith thriller, I am Legend.]]></title>
<link>http://www.cgnews.com/story.php?title=David_Smith_talks_visual_effects_in_the_Will_Smith_thriller_I_am_Legend-</link>
<comments>http://www.cgnews.com/story.php?title=David_Smith_talks_visual_effects_in_the_Will_Smith_thriller_I_am_Legend-</comments>
<pubDate>Mon, 31 Mar 2008 03:22:33 CDT</pubDate>
<dc:creator></dc:creator>
<category>Interviews</category>
<guid>http://www.cgnews.com/story.php?title=David_Smith_talks_visual_effects_in_the_Will_Smith_thriller_I_am_Legend-</guid>
<description><![CDATA[David Smith, Digital Effects Supervisor with Sony Imageworks, talks creature effects and creating a desolate New York in the Will Smith thriller,I am Legend. &quot;We used CGI to remove all signs of life in Manhattan and then again to dre<br/> ]]></description>
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<item>
<title><![CDATA[Making of: Child of the apocalypse]]></title>
<link>http://www.cgnews.com/story.php?title=Making_of_Child_of_the_apocalypse</link>
<comments>http://www.cgnews.com/story.php?title=Making_of_Child_of_the_apocalypse</comments>
<pubDate>Tue, 25 Mar 2008 21:01:12 CDT</pubDate>
<dc:creator></dc:creator>
<category>Tutorials</category>
<guid>http://www.cgnews.com/story.php?title=Making_of_Child_of_the_apocalypse</guid>
<description><![CDATA[Hi,this is my..3rd making of specially for 3dm3.com this time I decided to share more to you abot the making of one of my artworks the child of the apocalypse. I hope that this making of will give you ideas to express you're self's like artists.<br/> ]]></description>
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<item>
<title><![CDATA[RE:Vision Effects releases ReelSmart Motion Blur v3.3, OpenFX version, with support for Nuke.]]></title>
<link>http://www.cgnews.com/story.php?title=REVision_Effects_releases_ReelSmart_Motion_Blur_v3-3_OpenFX_version_with_support_for_Nuke-</link>
<comments>http://www.cgnews.com/story.php?title=REVision_Effects_releases_ReelSmart_Motion_Blur_v3-3_OpenFX_version_with_support_for_Nuke-</comments>
<pubDate>Tue, 25 Mar 2008 21:00:44 CDT</pubDate>
<dc:creator></dc:creator>
<category>Graphics</category>
<guid>http://www.cgnews.com/story.php?title=REVision_Effects_releases_ReelSmart_Motion_Blur_v3-3_OpenFX_version_with_support_for_Nuke-</guid>
<description><![CDATA[RE:Vision Effects announces the immediate availability of ReelSmart Motion Blur (RSMB) v.3, OpenFX (OFX) version. ReelSmart Motion Blur applies more natural-looking motion blur to a video sequence by automatically tracking every pixel. RE:Vision Effects'<br/> ]]></description>
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<item>
<title><![CDATA[The Mill for Coke: Super Bowl Revisited]]></title>
<link>http://www.cgnews.com/story.php?title=The_Mill_for_Coke_Super_Bowl_Revisited</link>
<comments>http://www.cgnews.com/story.php?title=The_Mill_for_Coke_Super_Bowl_Revisited</comments>
<pubDate>Fri, 21 Mar 2008 11:21:46 CDT</pubDate>
<dc:creator></dc:creator>
<category>Tutorials</category>
<guid>http://www.cgnews.com/story.php?title=The_Mill_for_Coke_Super_Bowl_Revisited</guid>
<description><![CDATA[In a broadcast filled of commercials with talking animals, dancing animals, and even animals with a point to prove, the Coke spot &quot;It's Mine&quot; stood out from the crowd. We speak with The Mill's creative director Angus Kneale and Senior CG artist Ben Smith<br/> ]]></description>
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